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Application Image Sizes
FlipCycleTileLarge -> × FlipCycleTileMedium -> × FlipCycleTileSmall -> × IconicTileMediumLarge ->× IconicTileSmall -> × ApplicationIcon -> ×
SplashScreenImage->× SplashScreenImageLandscapeLeft->× SplashScreenImageLandscapeRight->× SplashScreenImagePortrait->× SplashScreenImagePortraitUpsideDown ->×
Store Image Sizes
App Icon -> × Screenshot(8 adet gerekmektedir.) -> × Promototional Background ->× Promototional Square Icon ->× Promototional Wide Icon ->×
Debug Windows Phone Unity CodesDebug Windows Phone Unity Codes
1 – Build Visual Studio project for Windows Phone (File -> Build Settings -> Build). 2 – Open Generated Visual Studio Project. 3 – Click FILE -> Add -> Existing Project, navigate to Unity project folder and select Assembly-CSharp.csproj file. 4 – Go to BUILD -> Configuration Manager and make sure ARM platform is selected for your project. 5 – Optionally uncheck Build flag for Assembly-CSharp since it has already been built by Unity. 6 – Add breakpoint(s) to your script file(s). 7 – Make sure phone is connected to PC and Wphone Screen is unlocked. 8 – Make sure debugger type is set to Managed Only (default). 9 – Hit F5 to build, deploy, run and debug your app.
Unity Take Screenshot in EditorTake Screenshot in Unity3d
using UnityEngine;using System.Collections;using System; public class ScreenShoter : MonoBehaviour{ public KeyCode screenShotKeyCode; public string filePath; void Update() { if (Input.GetKeyDown(screenShotKeyCode)) { Application.CaptureScreenshot(string.Format("{0}\ss_{1}x{2}_{3}.jpg",filePath,Screen.width,Screen.height,System.DateTime.UtcNow.Subtract(new DateTime(, 1, 1, 0, 0, 0, DateTimeKind.Utc)).TotalSeconds)); } }}Unity3d First Android Build1)Install Jdk windows x.You can download :JDK Download 2)Install Android SDK .You can find explanation : Android SDK 3)Create First Unity Project. 4)Connect to device 5)Unity -> File ->Build and Run .
First Project is Ready.
First IOS Build with Unity3dFirst IOS Build with Unity3d
1.1.Buy apple developer licence. 1.2.You need to be apple developer certificate = > 1.3.Plug your test device on Imac. 1.4.You need to add your test device(Iphone,Ipad) other way provisioning on an IOS Device => 1.5.Download xcode and setup. 1.6.Start unity and File ->click build and run
First Build is Ready.
Unity3D基础--常用的GUI控件 Unity3D中的GUI部分是每帧擦除重绘的,只应该在OnGUI中绘制GUI,每一次在OnGUI方法中声明的变量都不会保存下来,例如,在Unity中画一个文本编辑框可以调
Unity的Attribute(特性)还算多吧 转载请注明出处:
unity3d如何实现角色站到台阶跟着上下左右 在实现角色站到台阶跟随物体移动的时候,上下运动因为有重力和刚体的碰撞,所以角色可以勉强跟着物体移动,但是会发现角色在下落的时候会跟不
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