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在Android中实现异步任务机制有两种方式,Handler和AsyncTask。
Handler模式需要为每一个任务创建一个新的线程,任务完成后通过Handler实例向UI线程发送消息,完成界面的更新,这种方式对于整个过程的控制比较精细,但也是有缺点的,例如代码相对臃肿,在多个任务同时执行时,不易对线程进行精确的控制。关于Handler的相关知识,前面也有所介绍,不清楚的朋友们可以参照一下。
为了简化操作,Android1.5提供了工具类android.os.AsyncTask,它使创建异步任务变得更加简单,不再需要编写任务线程和Handler实例即可完成相同的任务。
先来看看AsyncTask的定义:
[java] view plaincopyprint?public abstract class AsyncTask<Params, Progress, Result> { public abstract class AsyncTask<Params, Progress, Result> {三种泛型类型分别代表“启动任务执行的输入参数”、“后台任务执行的进度”、“后台计算结果的类型”。在特定场合下,并不是所有类型都被使用,如果没有被使用,可以用java.lang.Void类型代替。
一个异步任务的执行一般包括以下几个步骤:
1.execute(Params... params),执行一个异步任务,需要我们在代码中调用此方法,触发异步任务的执行。
2.onPreExecute(),在execute(Params... params)被调用后立即执行,一般用来在执行后台任务前对UI做一些标记。
3.doInBackground(Params... params),在onPreExecute()完成后立即执行,用于执行较为费时的操作,此方法将接收输入参数和返回计算结果。在执行过程中可以调用publishProgress(Progress... values)来更新进度信息。
4.onProgressUpdate(Progress... values),在调用publishProgress(Progress... values)时,此方法被执行,直接将进度信息更新到UI组件上。
5.onPostExecute(Result result),当后台操作结束时,此方法将会被调用,计算结果将做为参数传递到此方法中,直接将结果显示到UI组件上。
在使用的时候,有几点需要外注意:
1.异步任务的实例必须在UI线程中创建。
2.execute(Params... params)方法必须在UI线程中调用。
3.不要手动调用onPreExecute(),doInBackground(Params... params),onProgressUpdate(Progress... values),onPostExecute(Result result)这几个方法。
4.不能在doInBackground(Params... params)中更改UI组件的信息。
5.一个任务实例只能执行一次,如果执行第二次将会抛出异常。
接下来,我们来看看如何使用AsyncTask执行异步任务操作,我们先建立一个项目,结构如下:
结构相对简单一些,让我们先看看MainActivity.java的代码:
[java] view plaincopyprint?package com.scott.async; import java.io.ByteArrayOutputStream; import java.io.InputStream; import org.apache.http.HttpEntity; import org.apache.http.HttpResponse; import org.apache.http.HttpStatus; import org.apache.http.client.HttpClient; import org.apache.http.client.methods.HttpGet; import org.apache.http.impl.client.DefaultHttpClient; import android.app.Activity; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.ProgressBar; import android.widget.TextView; public class MainActivity extends Activity { private static final String TAG = "ASYNC_TASK"; private Button execute; private Button cancel; private ProgressBar progressBar; private TextView textView; private MyTask mTask; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); execute = (Button) findViewById(R.id.execute); execute.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //注意每次需new一个实例,新建的任务只能执行一次,否则会出现异常 mTask = new MyTask(); mTask.execute(" execute.setEnabled(false); cancel.setEnabled(true); } }); cancel = (Button) findViewById(R.id.cancel); cancel.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { //取消一个正在执行的任务,onCancelled方法将会被调用 mTask.cancel(true); } }); progressBar = (ProgressBar) findViewById(R.id.progress_bar); textView = (TextView) findViewById(R.id.text_view); } private class MyTask extends AsyncTask<String, Integer, String> { //onPreExecute方法用于在执行后台任务前做一些UI操作 @Override protected void onPreExecute() { Log.i(TAG, "onPreExecute() called"); textView.setText("loading..."); } //doInBackground方法内部执行后台任务,不可在此方法内修改UI @Override protected String doInBackground(String... params) { Log.i(TAG, "doInBackground(Params... params) called"); try { HttpClient client = new DefaultHttpClient(); HttpGet get = new HttpGet(params[0]); HttpResponse response = client.execute(get); if (response.getStatusLine().getStatusCode() == HttpStatus.SC_OK) { HttpEntity entity = response.getEntity(); InputStream is = entity.getContent(); long total = entity.getContentLength(); ByteArrayOutputStream baos = new ByteArrayOutputStream(); byte[] buf = new byte[]; int count = 0; int length = -1; while ((length = is.read(buf)) != -1) { baos.write(buf, 0, length); count = length; //调用publishProgress公布进度,最后onProgressUpdate方法将被执行 publishProgress((int) ((count / (float) total) * )); //为了演示进度,休眠毫秒 Thread.sleep(); } return new String(baos.toByteArray(), "gb"); } } catch (Exception e) { Log.e(TAG, e.getMessage()); } return null; } //onProgressUpdate方法用于更新进度信息 @Override protected void onProgressUpdate(Integer... progresses) { Log.i(TAG, "onProgressUpdate(Progress... progresses) called"); progressBar.setProgress(progresses[0]); textView.setText("loading..." progresses[0] "%"); } //onPostExecute方法用于在执行完后台任务后更新UI,显示结果 @Override protected void onPostExecute(String result) { Log.i(TAG, "onPostExecute(Result result) called"); textView.setText(result); execute.setEnabled(true); cancel.setEnabled(false); } //onCancelled方法用于在取消执行中的任务时更改UI @Override protected void onCancelled() { Log.i(TAG, "onCancelled() called"); textView.setText("cancelled"); progressBar.setProgress(0); execute.setEnabled(true); cancel.setEnabled(false); } } } package com.scott.async;import java.io.ByteArrayOutputStream;import java.io.InputStream;import org.apache.http.HttpEntity;import org.apache.http.HttpResponse;import org.apache.http.HttpStatus;import org.apache.http.client.HttpClient;import org.apache.http.client.methods.HttpGet;import org.apache.http.impl.client.DefaultHttpClient;import android.app.Activity;import android.os.AsyncTask;import android.os.Bundle;import android.util.Log;import android.view.View;import android.widget.Button;import android.widget.ProgressBar;import android.widget.TextView;public class MainActivity extends Activity {private static final String TAG = "ASYNC_TASK";private Button execute;private Button cancel;private ProgressBar progressBar;private TextView textView;private MyTask mTask; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); execute = (Button) findViewById(R.id.execute); execute.setOnClickListener(new View.OnClickListener() {@Overridepublic void onClick(View v) {//注意每次需new一个实例,新建的任务只能执行一次,否则会出现异常mTask = new MyTask();mTask.execute(" cancel = (Button) findViewById(R.id.cancel); cancel.setOnClickListener(new View.OnClickListener() {@Overridepublic void onClick(View v) {//取消一个正在执行的任务,onCancelled方法将会被调用mTask.cancel(true);}}); progressBar = (ProgressBar) findViewById(R.id.progress_bar); textView = (TextView) findViewById(R.id.text_view); } private class MyTask extends AsyncTask<String, Integer, String> { //onPreExecute方法用于在执行后台任务前做一些UI操作 @Override protected void onPreExecute() { Log.i(TAG, "onPreExecute() called"); textView.setText("loading..."); } //doInBackground方法内部执行后台任务,不可在此方法内修改UI@Overrideprotected String doInBackground(String... params) {Log.i(TAG, "doInBackground(Params... params) called");try {HttpClient client = new DefaultHttpClient();HttpGet get = new HttpGet(params[0]);HttpResponse response = client.execute(get);if (response.getStatusLine().getStatusCode() == HttpStatus.SC_OK) {HttpEntity entity = response.getEntity();InputStream is = entity.getContent();long total = entity.getContentLength();ByteArrayOutputStream baos = new ByteArrayOutputStream();byte[] buf = new byte[];int count = 0;int length = -1;while ((length = is.read(buf)) != -1) {baos.write(buf, 0, length);count += length;//调用publishProgress公布进度,最后onProgressUpdate方法将被执行publishProgress((int) ((count / (float) total) * ));//为了演示进度,休眠毫秒Thread.sleep();}return new String(baos.toByteArray(), "gb");}} catch (Exception e) {Log.e(TAG, e.getMessage());}return null;}//onProgressUpdate方法用于更新进度信息@Override protected void onProgressUpdate(Integer... progresses) {Log.i(TAG, "onProgressUpdate(Progress... progresses) called");progressBar.setProgress(progresses[0]);textView.setText("loading..." + progresses[0] + "%"); } //onPostExecute方法用于在执行完后台任务后更新UI,显示结果@Overrideprotected void onPostExecute(String result) {Log.i(TAG, "onPostExecute(Result result) called");textView.setText(result);execute.setEnabled(true);cancel.setEnabled(false);}//onCancelled方法用于在取消执行中的任务时更改UI@Overrideprotected void onCancelled() {Log.i(TAG, "onCancelled() called");textView.setText("cancelled");progressBar.setProgress(0);execute.setEnabled(true);cancel.setEnabled(false);} }}布局文件main.xml代码如下:
[xhtml] view plaincopyprint?<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android=" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <Button android:id="@id/execute" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="execute"/> <Button android:id="@id/cancel" android:layout_width="fill_parent" android:layout_height="wrap_content" android:enabled="false" android:text="cancel"/> <ProgressBar android:id="@id/progress_bar" android:layout_width="fill_parent" android:layout_height="wrap_content" android:progress="0" android:max="" style="?android:attr/progressBarStyleHorizontal"/> <ScrollView android:layout_width="fill_parent" android:layout_height="wrap_content"> <TextView android:id="@id/text_view" android:layout_width="fill_parent" android:layout_height="wrap_content"/> </ScrollView> </LinearLayout> <?xml version="1.0" encoding="utf-8"?><LinearLayout xmlns:android=" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <Button android:id="@+id/execute" android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="execute"/> <Button android:id="@+id/cancel" android:layout_width="fill_parent" android:layout_height="wrap_content" android:enabled="false" android:text="cancel"/><ProgressBar android:id="@+id/progress_bar" android:layout_width="fill_parent" android:layout_height="wrap_content" android:progress="0" android:max="" style="?android:attr/progressBarStyleHorizontal"/><ScrollViewandroid:layout_width="fill_parent" android:layout_height="wrap_content"><TextViewandroid:id="@+id/text_view"android:layout_width="fill_parent" android:layout_height="wrap_content"/></ScrollView></LinearLayout>因为需要访问网络,所以我们还需要在AndroidManifest.xml中加入访问网络的权限:
[xhtml] view plaincopyprint?<uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.INTERNET"/>我们来看一下运行时的界面:
以上几个截图分别是初始界面、执行异步任务时界面、执行成功后界面、取消任务后界面。执行成功后,整个过程日志打印如下:
如果我们在执行任务时按下了“cancel”按钮,日志打印如下:
可以看到onCancelled()方法将会被调用,onPostExecute(Result result)方法将不再被调用。
上面介绍了AsyncTask的基本应用,有些朋友也许会有疑惑,AsyncTask内部是怎么执行的呢,它执行的过程跟我们使用Handler又有什么区别呢?答案是:AsyncTask是对ThreadHandler良好的封装,在android.os.AsyncTask代码里仍然可以看到Thread和Handler的踪迹。下面就向大家详细介绍一下AsyncTask的执行原理。
我们先看一下AsyncTask的大纲视图:
我们可以看到关键几个步骤的方法都在其中,doInBackground(Params... params)是一个抽象方法,我们继承AsyncTask时必须覆写此方法;onPreExecute()、onProgressUpdate(Progress... values)、onPostExecute(Result result)、onCancelled()这几个方法体都是空的,我们需要的时候可以选择性的覆写它们;publishProgress(Progress... values)是final修饰的,不能覆写,只能去调用,我们一般会在doInBackground(Params... params)中调用此方法;另外,我们可以看到有一个Status的枚举类和getStatus()方法,Status枚举类代码段如下:
[java] view plaincopyprint? //初始状态 private volatile Status mStatus = Status.PENDING; public enum Status { /** * Indicates that the task has not been executed yet. */ PENDING, /** * Indicates that the task is running. */ RUNNING, /** * Indicates that {@link AsyncTask#onPostExecute} has finished. */ FINISHED, } /** * Returns the current status of this task. * * @return The current status. */ public final Status getStatus() { return mStatus; } //初始状态private volatile Status mStatus = Status.PENDING;public enum Status { /** * Indicates that the task has not been executed yet. */ PENDING, /** * Indicates that the task is running. */ RUNNING, /** * Indicates that {@link AsyncTask#onPostExecute} has finished. */ FINISHED, }/** * Returns the current status of this task. * * @return The current status. */ public final Status getStatus() { return mStatus; }可以看到,AsyncTask的初始状态为PENDING,代表待定状态,RUNNING代表执行状态,FINISHED代表结束状态,这几种状态在AsyncTask一次生命周期内的很多地方被使用,非常重要。
介绍完大纲视图相关内容之后,接下来,我们会从execute(Params... params)作为入口,重点分析一下AsyncTask的执行流程,我们来看一下execute(Params... params)方法的代码段:
[java] view plaincopyprint?public final AsyncTask<Params, Progress, Result> execute(Params... params) { if (mStatus != Status.PENDING) { switch (mStatus) { case RUNNING: //如果该任务正在被执行则抛出异常 //得一提的是,在调用cancel取消任务后,状态仍未RUNNING throw new IllegalStateException("Cannot execute task:" " the task is already running."); case FINISHED: //如果该任务已经执行完成则抛出异常 throw new IllegalStateException("Cannot execute task:" " the task has already been executed " "(a task can be executed only once)"); } } //改变状态为RUNNING mStatus = Status.RUNNING; //调用onPreExecute方法 onPreExecute(); mWorker.mParams = params; sExecutor.execute(mFuture); return this; } public final AsyncTask<Params, Progress, Result> execute(Params... params) { if (mStatus != Status.PENDING) { switch (mStatus) { case throw new IllegalStateException("Cannot execute task:" + " the task is already running."); case throw new IllegalStateException("Cannot execute task:" + " the task has already been executed " + "(a task can be executed only once)"); } }//改变状态为RUNNING mStatus = Status.RUNNING;//调用onPreExecute方法 onPreExecute(); mWorker.mParams = params; sExecutor.execute(mFuture); return this; }代码中涉及到三个陌生的变量:mWorker、sExecutor、mFuture,我们也会看一下他们的庐山真面目:
关于sExecutor,它是java.util.concurrent.ThreadPoolExecutor的实例,用于管理线程的执行。代码如下:
[java] view plaincopyprint?private static final int CORE_POOL_SIZE = 5; private static final int MAXIMUM_POOL_SIZE = ; private static final int KEEP_ALIVE = ; //新建一个队列用来存放线程 private static final BlockingQueue<Runnable> sWorkQueue = new LinkedBlockingQueue<Runnable>(); //新建一个线程工厂 private static final ThreadFactory sThreadFactory = new ThreadFactory() { private final AtomicInteger mCount = new AtomicInteger(1); //新建一个线程 public Thread newThread(Runnable r) { return new Thread(r, "AsyncTask #" mCount.getAndIncrement()); } }; //新建一个线程池执行器,用于管理线程的执行 private static final ThreadPoolExecutor sExecutor = new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE, TimeUnit.SECONDS, sWorkQueue, sThreadFactory); private static final int CORE_POOL_SIZE = 5; private static final int MAXIMUM_POOL_SIZE = ; private static final int KEEP_ALIVE = ;//新建一个队列用来存放线程 private static final BlockingQueue<Runnable> sWorkQueue = new LinkedBlockingQueue<Runnable>();//新建一个线程工厂 private static final ThreadFactory sThreadFactory = new ThreadFactory() { private final AtomicInteger mCount = new AtomicInteger(1);//新建一个线程 public Thread newThread(Runnable r) { return new Thread(r, "AsyncTask #" + mCount.getAndIncrement()); } };//新建一个线程池执行器,用于管理线程的执行 private static final ThreadPoolExecutor sExecutor = new ThreadPoolExecutor(CORE_POOL_SIZE, MAXIMUM_POOL_SIZE, KEEP_ALIVE, TimeUnit.SECONDS, sWorkQueue, sThreadFactory);mWorker实际上是AsyncTask的一个的抽象内部类的实现对象实例,它实现了Callable<Result>接口中的call()方法,代码如下:
[java] view plaincopyprint?private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> { Params[] mParams; } private static abstract class WorkerRunnable<Params, Result> implements Callable<Result> { Params[] mParams; }而mFuture实际上是java.util.concurrent.FutureTask的实例,下面是它的FutureTask类的相关信息:
[java] view plaincopyprint?/** * A cancellable asynchronous computation. * ... */ public class FutureTask<V> implements RunnableFuture<V> { /** * A cancellable asynchronous computation. * ... */public class FutureTask<V> implements RunnableFuture<V> {[java] view plaincopyprint?public interface RunnableFuture<V> extends Runnable, Future<V> { /** * Sets this Future to the result of its computation * unless it has been cancelled. */ void run(); } public interface RunnableFuture<V> extends Runnable, Future<V> { /** * Sets this Future to the result of its computation * unless it has been cancelled. */ void run();}可以看到FutureTask是一个可以中途取消的用于异步计算的类。
下面是mWorker和mFuture实例在AsyncTask中的体现:
[java] view plaincopyprint? private final WorkerRunnable<Params, Result> mWorker; private final FutureTask<Result> mFuture; public AsyncTask() { mWorker = new WorkerRunnable<Params, Result>() { //call方法被调用后,将设置优先级为后台级别,然后调用AsyncTask的doInBackground方法 public Result call() throws Exception { Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); return doInBackground(mParams); } }; //在mFuture实例中,将会调用mWorker做后台任务,完成后会调用done方法 mFuture = new FutureTask<Result>(mWorker) { @Override protected void done() { Message message; Result result = null; try { result = get(); } catch (InterruptedException e) { android.util.Log.w(LOG_TAG, e); } catch (ExecutionException e) { throw new RuntimeException("An error occured while executing doInBackground()", e.getCause()); } catch (CancellationException e) { //发送取消任务的消息 message = sHandler.obtainMessage(MESSAGE_POST_CANCEL, new AsyncTaskResult<Result>(AsyncTask.this, (Result[]) null)); message.sendToTarget(); return; } catch (Throwable t) { throw new RuntimeException("An error occured while executing " "doInBackground()", t); } //发送显示结果的消息 message = sHandler.obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult<Result>(AsyncTask.this, result)); message.sendToTarget(); } }; } private final WorkerRunnable<Params, Result> mWorker; private final FutureTask<Result> mFuture;public AsyncTask() { mWorker = new WorkerRunnable<Params, Result>() { //call方法被调用后,将设置优先级为后台级别,然后调用AsyncTask的doInBackground方法public Result call() throws Exception { Process.setThreadPriority(Process.THREAD_PRIORITY_BACKGROUND); return doInBackground(mParams); } };//在mFuture实例中,将会调用mWorker做后台任务,完成后会调用done方法 mFuture = new FutureTask<Result>(mWorker) { @Override protected void done() { Message message; Result result = null; try { result = get(); } catch (InterruptedException e) { android.util.Log.w(LOG_TAG, e); } catch (ExecutionException e) { throw new RuntimeException("An error occured while executing doInBackground()", e.getCause()); } catch (CancellationException e) {//发送取消任务的消息 message = sHandler.obtainMessage(MESSAGE_POST_CANCEL, new AsyncTaskResult<Result>(AsyncTask.this, (Result[]) null)); message.sendToTarget(); return; } catch (Throwable t) { throw new RuntimeException("An error occured while executing " + "doInBackground()", t); }//发送显示结果的消息 message = sHandler.obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult<Result>(AsyncTask.this, result)); message.sendToTarget(); } }; }我们看到上面的代码中,mFuture实例对象的done()方法中,如果捕捉到了CancellationException类型的异常,则发送一条“MESSAGE_POST_CANCEL”的消息;如果顺利执行,则发送一条“MESSAGE_POST_RESULT”的消息,而消息都与一个sHandler对象关联。这个sHandler实例实际上是AsyncTask内部类InternalHandler的实例,而InternalHandler正是继承了Handler,下面我们来分析一下它的代码:
[java] view plaincopyprint?private static final int MESSAGE_POST_RESULT = 0x1; //显示结果 private static final int MESSAGE_POST_PROGRESS = 0x2; //更新进度 private static final int MESSAGE_POST_CANCEL = 0x3; //取消任务 private static final InternalHandler sHandler = new InternalHandler(); private static class InternalHandler extends Handler { @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"}) @Override public void handleMessage(Message msg) { AsyncTaskResult result = (AsyncTaskResult) msg.obj; switch (msg.what) { case MESSAGE_POST_RESULT: // There is only one result //调用AsyncTask.finish方法 result.mTask.finish(result.mData[0]); break; case MESSAGE_POST_PROGRESS: //调用AsyncTask.onProgressUpdate方法 result.mTask.onProgressUpdate(result.mData); break; case MESSAGE_POST_CANCEL: //调用AsyncTask.onCancelled方法 result.mTask.onCancelled(); break; } } } private static final int MESSAGE_POST_RESULT = 0x1;//显示结果 private static final int MESSAGE_POST_PROGRESS = 0x2;//更新进度 private static final int MESSAGE_POST_CANCEL = 0x3;//取消任务 private static final InternalHandler sHandler = new InternalHandler();private static class InternalHandler extends Handler { @SuppressWarnings({"unchecked", "RawUseOfParameterizedType"}) @Override public void handleMessage(Message msg) { AsyncTaskResult result = (AsyncTaskResult) msg.obj; switch (msg.what) { case MESSAGE_POST_RESULT: // There is only one result//调用AsyncTask.finish方法 result.mTask.finish(result.mData[0]); break; case MESSAGE_POST_PROGRESS: //调用AsyncTask.onProgressUpdate方法result.mTask.onProgressUpdate(result.mData); break; case result.mTask.onCancelled(); break; } } }我们看到,在处理消息时,遇到“MESSAGE_POST_RESULT”时,它会调用AsyncTask中的finish()方法,我们来看一下finish()方法的定义:
[java] view plaincopyprint?private void finish(Result result) { if (isCancelled()) result = null; onPostExecute(result); //调用onPostExecute显示结果 mStatus = Status.FINISHED; //改变状态为FINISHED } private void finish(Result result) { if (isCancelled()) result = null; onPostExecute(result);//调用onPostExecute显示结果 mStatus = Status.FINISHED;//改变状态为FINISHED }原来finish()方法是负责调用onPostExecute(Result result)方法显示结果并改变任务状态的啊。
另外,在mFuture对象的done()方法里,构建一个消息时,这个消息包含了一个AsyncTaskResult类型的对象,然后在sHandler实例对象的handleMessage(Message msg)方法里,使用下面这种方式取得消息中附带的对象:
[java] view plaincopyprint?AsyncTaskResult result = (AsyncTaskResult) msg.obj; AsyncTaskResult result = (AsyncTaskResult) msg.obj;这个AsyncTaskResult究竟是什么呢,它又包含什么内容呢?其实它也是AsyncTask的一个内部类,是用来包装执行结果的一个类,让我们来看一下它的代码结构:
[java] view plaincopyprint?@SuppressWarnings({"RawUseOfParameterizedType"}) private static class AsyncTaskResult<Data> { final AsyncTask mTask; final Data[] mData; AsyncTaskResult(AsyncTask task, Data... data) { mTask = task; mData = data; } } @SuppressWarnings({"RawUseOfParameterizedType"}) private static class AsyncTaskResult<Data> { final AsyncTask mTask; final Data[] mData; AsyncTaskResult(AsyncTask task, Data... data) { mTask = task; mData = data; } }看以看到这个AsyncTaskResult封装了一个AsyncTask的实例和某种类型的数据集,我们再来看一下构建消息时的代码:
[java] view plaincopyprint?//发送取消任务的消息 message = sHandler.obtainMessage(MESSAGE_POST_CANCEL, new AsyncTaskResult<Result>(AsyncTask.this, (Result[]) null)); message.sendToTarget(); //发送取消任务的消息message = sHandler.obtainMessage(MESSAGE_POST_CANCEL, new AsyncTaskResult<Result>(AsyncTask.this, (Result[]) null));message.sendToTarget();[java] view plaincopyprint?//发送显示结果的消息 message = sHandler.obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult<Result>(AsyncTask.this, result)); message.sendToTarget(); //发送显示结果的消息message = sHandler.obtainMessage(MESSAGE_POST_RESULT, new AsyncTaskResult<Result>(AsyncTask.this, result));message.sendToTarget();在处理消息时是如何使用这个对象呢,我们再来看一下:
[java] view plaincopyprint?result.mTask.finish(result.mData[0]); result.mTask.finish(result.mData[0]);[java] view plaincopyprint?result.mTask.onProgressUpdate(result.mData); result.mTask.onProgressUpdate(result.mData);概括来说,当我们调用execute(Params... params)方法后,execute方法会调用onPreExecute()方法,然后由ThreadPoolExecutor实例sExecutor执行一个FutureTask任务,这个过程中doInBackground(Params... params)将被调用,如果被开发者覆写的doInBackground(Params... params)方法中调用了publishProgress(Progress... values)方法,则通过InternalHandler实例sHandler发送一条MESSAGE_POST_PROGRESS消息,更新进度,sHandler处理消息时onProgressUpdate(Progress... values)方法将被调用;如果遇到异常,则发送一条MESSAGE_POST_CANCEL的消息,取消任务,sHandler处理消息时onCancelled()方法将被调用;如果执行成功,则发送一条MESSAGE_POST_RESULT的消息,显示结果,sHandler处理消息时onPostExecute(Result result)方法被调用。
经过上面的介绍,相信朋友们都已经认识到AsyncTask的本质了,它对ThreadHandler的良好封装,减少了开发者处理问题的复杂度,提高了开发效率,希望朋友们能多多体会一下。
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