位置: cocos2d schedule - 标签
Cocos2dx的截屏与遮罩(cocos2d schedule)
简述:Cocos2dx3.2截取精灵部分;boolHelloWorld::init(){//////////////////////////////if(!Layer::init()){returnfalse;}SizevisibleSize=Director::getInstance()->getVisibleSize();Vec2origin=Director::getI
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