位置: cocos2d schedule - 标签
Cocos2dx的截屏与遮罩(cocos2d schedule)
简述:Cocos2dx3.2截取精灵部分;boolHelloWorld::init(){//////////////////////////////if(!Layer::init()){returnfalse;}SizevisibleSize=Director::getInstance()->getVisibleSize();Vec2origin=Director::getI
发布时间:2024/02/27